[HEADER]
VERSION=4
DLC_KEY=0
USERNAME=
DATE=6/4/2022 7:23:30 PM
MD5_HASH=b2148f899b0bae3bcdd87e201808edd9

[MATERIAL_LIST]
COUNT=3

[MATERIAL_0]
NAME=lcd_0001
SHADER=ksPerPixel
ALPHABLEND=0
ALPHATEST=0
DEPTHMODE=0
VARCOUNT=6
VAR_0_NAME=ksAmbient
VAR_0_FLOAT1=0.2
VAR_0_FLOAT2=0,0
VAR_0_FLOAT3=0,0,0
VAR_0_FLOAT4=0,0,0,0
VAR_1_NAME=ksDiffuse
VAR_1_FLOAT1=0.2
VAR_1_FLOAT2=0,0
VAR_1_FLOAT3=0,0,0
VAR_1_FLOAT4=0,0,0,0
VAR_2_NAME=ksSpecular
VAR_2_FLOAT1=0.1
VAR_2_FLOAT2=0,0
VAR_2_FLOAT3=0,0,0
VAR_2_FLOAT4=0,0,0,0
VAR_3_NAME=ksSpecularEXP
VAR_3_FLOAT1=80
VAR_3_FLOAT2=0,0
VAR_3_FLOAT3=0,0,0
VAR_3_FLOAT4=0,0,0,0
VAR_4_NAME=ksEmissive
VAR_4_FLOAT1=0
VAR_4_FLOAT2=0,0
VAR_4_FLOAT3=0,0,0
VAR_4_FLOAT4=0,0,0,0
VAR_5_NAME=ksAlphaRef
VAR_5_FLOAT1=0
VAR_5_FLOAT2=0,0
VAR_5_FLOAT3=0,0,0
VAR_5_FLOAT4=0,0,0,0
RESCOUNT=1
RES_0_NAME=txDiffuse
RES_0_SLOT=0
RES_0_TEXTURE=lcd_01.dds

[MATERIAL_1]
NAME=black_matte_0001
SHADER=ksPerPixelMultiMap_NMDetail
ALPHABLEND=0
ALPHATEST=0
DEPTHMODE=0
VARCOUNT=14
VAR_0_NAME=ksAmbient
VAR_0_FLOAT1=0.2
VAR_0_FLOAT2=0,0
VAR_0_FLOAT3=0,0,0
VAR_0_FLOAT4=0,0,0,0
VAR_1_NAME=ksDiffuse
VAR_1_FLOAT1=0.1
VAR_1_FLOAT2=0,0
VAR_1_FLOAT3=0,0,0
VAR_1_FLOAT4=0,0,0,0
VAR_2_NAME=ksSpecular
VAR_2_FLOAT1=0.08
VAR_2_FLOAT2=0,0
VAR_2_FLOAT3=0,0,0
VAR_2_FLOAT4=0,0,0,0
VAR_3_NAME=ksSpecularEXP
VAR_3_FLOAT1=250
VAR_3_FLOAT2=0,0
VAR_3_FLOAT3=0,0,0
VAR_3_FLOAT4=0,0,0,0
VAR_4_NAME=ksEmissive
VAR_4_FLOAT1=0
VAR_4_FLOAT2=0,0
VAR_4_FLOAT3=0,0,0
VAR_4_FLOAT4=0,0,0,0
VAR_5_NAME=ksAlphaRef
VAR_5_FLOAT1=0
VAR_5_FLOAT2=0,0
VAR_5_FLOAT3=0,0,0
VAR_5_FLOAT4=0,0,0,0
VAR_6_NAME=fresnelC
VAR_6_FLOAT1=0
VAR_6_FLOAT2=0,0
VAR_6_FLOAT3=0,0,0
VAR_6_FLOAT4=0,0,0,0
VAR_7_NAME=fresnelEXP
VAR_7_FLOAT1=3.5
VAR_7_FLOAT2=0,0
VAR_7_FLOAT3=0,0,0
VAR_7_FLOAT4=0,0,0,0
VAR_8_NAME=fresnelMaxLevel
VAR_8_FLOAT1=0
VAR_8_FLOAT2=0,0
VAR_8_FLOAT3=0,0,0
VAR_8_FLOAT4=0,0,0,0
VAR_9_NAME=isAdditive
VAR_9_FLOAT1=2
VAR_9_FLOAT2=0,0
VAR_9_FLOAT3=0,0,0
VAR_9_FLOAT4=0,0,0,0
VAR_10_NAME=useDetail
VAR_10_FLOAT1=1
VAR_10_FLOAT2=0,0
VAR_10_FLOAT3=0,0,0
VAR_10_FLOAT4=0,0,0,0
VAR_11_NAME=detailUVMultiplier
VAR_11_FLOAT1=30
VAR_11_FLOAT2=0,0
VAR_11_FLOAT3=0,0,0
VAR_11_FLOAT4=0,0,0,0
VAR_12_NAME=shadowBiasMult
VAR_12_FLOAT1=0
VAR_12_FLOAT2=0,0
VAR_12_FLOAT3=0,0,0
VAR_12_FLOAT4=0,0,0,0
VAR_13_NAME=detailNormalBlend
VAR_13_FLOAT1=1
VAR_13_FLOAT2=0,0
VAR_13_FLOAT3=0,0,0
VAR_13_FLOAT4=0,0,0,0
RESCOUNT=5
RES_0_NAME=txDiffuse
RES_0_SLOT=0
RES_0_TEXTURE=ao.dds
RES_1_NAME=txNormal
RES_1_SLOT=1
RES_1_TEXTURE=flat_nm.dds
RES_2_NAME=txMaps
RES_2_SLOT=2
RES_2_TEXTURE=ao_map.dds
RES_3_NAME=txDetail
RES_3_SLOT=3
RES_3_TEXTURE=black.dds
RES_4_NAME=txNormalDetail
RES_4_SLOT=4
RES_4_TEXTURE=plastic.dds

[MATERIAL_2]
NAME=black_gloss_0001
SHADER=ksPerPixelMultiMap
ALPHABLEND=0
ALPHATEST=0
DEPTHMODE=0
VARCOUNT=18
VAR_0_NAME=ksAmbient
VAR_0_FLOAT1=0.1
VAR_0_FLOAT2=0,0
VAR_0_FLOAT3=0,0,0
VAR_0_FLOAT4=0,0,0,0
VAR_1_NAME=ksDiffuse
VAR_1_FLOAT1=0.1
VAR_1_FLOAT2=0,0
VAR_1_FLOAT3=0,0,0
VAR_1_FLOAT4=0,0,0,0
VAR_2_NAME=ksSpecular
VAR_2_FLOAT1=0.1
VAR_2_FLOAT2=0,0
VAR_2_FLOAT3=0,0,0
VAR_2_FLOAT4=0,0,0,0
VAR_3_NAME=ksSpecularEXP
VAR_3_FLOAT1=200
VAR_3_FLOAT2=0,0
VAR_3_FLOAT3=0,0,0
VAR_3_FLOAT4=0,0,0,0
VAR_4_NAME=ksEmissive
VAR_4_FLOAT1=0
VAR_4_FLOAT2=0,0
VAR_4_FLOAT3=0,0,0
VAR_4_FLOAT4=0,0,0,0
VAR_5_NAME=ksAlphaRef
VAR_5_FLOAT1=0
VAR_5_FLOAT2=0,0
VAR_5_FLOAT3=0,0,0
VAR_5_FLOAT4=0,0,0,0
VAR_6_NAME=fresnelC
VAR_6_FLOAT1=0.01
VAR_6_FLOAT2=0,0
VAR_6_FLOAT3=0,0,0
VAR_6_FLOAT4=0,0,0,0
VAR_7_NAME=fresnelEXP
VAR_7_FLOAT1=3.5
VAR_7_FLOAT2=0,0
VAR_7_FLOAT3=0,0,0
VAR_7_FLOAT4=0,0,0,0
VAR_8_NAME=fresnelMaxLevel
VAR_8_FLOAT1=0.3
VAR_8_FLOAT2=0,0
VAR_8_FLOAT3=0,0,0
VAR_8_FLOAT4=0,0,0,0
VAR_9_NAME=nmObjectSpace
VAR_9_FLOAT1=0
VAR_9_FLOAT2=0,0
VAR_9_FLOAT3=0,0,0
VAR_9_FLOAT4=0,0,0,0
VAR_10_NAME=isAdditive
VAR_10_FLOAT1=2
VAR_10_FLOAT2=0,0
VAR_10_FLOAT3=0,0,0
VAR_10_FLOAT4=0,0,0,0
VAR_11_NAME=useDetail
VAR_11_FLOAT1=1
VAR_11_FLOAT2=0,0
VAR_11_FLOAT3=0,0,0
VAR_11_FLOAT4=0,0,0,0
VAR_12_NAME=detailUVMultiplier
VAR_12_FLOAT1=0
VAR_12_FLOAT2=0,0
VAR_12_FLOAT3=0,0,0
VAR_12_FLOAT4=0,0,0,0
VAR_13_NAME=shadowBiasMult
VAR_13_FLOAT1=0
VAR_13_FLOAT2=0,0
VAR_13_FLOAT3=0,0,0
VAR_13_FLOAT4=0,0,0,0
VAR_14_NAME=damageZones
VAR_14_FLOAT1=0
VAR_14_FLOAT2=0,0
VAR_14_FLOAT3=0,0,0
VAR_14_FLOAT4=0,0,0,0
VAR_15_NAME=dirt
VAR_15_FLOAT1=0
VAR_15_FLOAT2=0,0
VAR_15_FLOAT3=0,0,0
VAR_15_FLOAT4=0,0,0,0
VAR_16_NAME=sunSpecular
VAR_16_FLOAT1=0.04
VAR_16_FLOAT2=0,0
VAR_16_FLOAT3=0,0,0
VAR_16_FLOAT4=0,0,0,0
VAR_17_NAME=sunSpecularEXP
VAR_17_FLOAT1=50
VAR_17_FLOAT2=0,0
VAR_17_FLOAT3=0,0,0
VAR_17_FLOAT4=0,0,0,0
RESCOUNT=4
RES_0_NAME=txDiffuse
RES_0_SLOT=0
RES_0_TEXTURE=ao.dds
RES_1_NAME=txNormal
RES_1_SLOT=1
RES_1_TEXTURE=flat_nm.dds
RES_2_NAME=txMaps
RES_2_SLOT=2
RES_2_TEXTURE=ao_map.dds
RES_3_NAME=txDetail
RES_3_SLOT=3
RES_3_TEXTURE=black.dds

[model_FBX: android_radio.fbx]
ACTIVE=1
PRIORITY=0

[model_FBX: android_radio.fbx_android_radio_001]
ACTIVE=1
PRIORITY=0

[model_FBX: android_radio.fbx_android_radio_001_lcd_001]
ACTIVE=1
PRIORITY=0

[model_FBX: android_radio.fbx_android_radio_001_lcd_001_lcd_001]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: android_radio.fbx_android_radio_001_black_matte_001]
ACTIVE=1
PRIORITY=0

[model_FBX: android_radio.fbx_android_radio_001_black_matte_001_black_matte_001]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1

[model_FBX: android_radio.fbx_android_radio_001_black_gloss_001]
ACTIVE=1
PRIORITY=0

[model_FBX: android_radio.fbx_android_radio_001_black_gloss_001_black_gloss_001]
ACTIVE=1
PRIORITY=0
VISIBLE=1
TRANSPARENT=0
CAST_SHADOWS=1
LOD_IN=0
LOD_OUT=0
RENDERABLE=1
